Getting IF

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Decompressing Files
IF Online

Fortunately, interactive fiction is inexpensive and fairly easy to find.  You can buy most of the best commercially published interactive fiction, for both PC and Macintosh computers, in one magnificent collection called The Masterpieces of InfocomThe Infocom Home Page offers advice on how to purchase this collection and other Infocom products.  However, Masterpieces has become quite difficult to find in the last few years.  One company that still offers it is the British firm Interdata Developments, on the web at http://www.lacegem.com/  The price, after conversion from pounds to dollars and shipping costs, is around fifty US dollars.  Currently, Interdata is sold out of Masterpieces; but the collection is often available on ebay. 

It is also possible, though not really legal, to download all the Infocom stories from the web.  Those who offer the stories in this way often include disclaimers like this one, from Achim J. Latz:

"Copyright by Infocom, Inc. Provided for non-commercial use only, with the sole intent of making information available that would otherwise be lost.
To whomever presently holds the copyright to the information contained in this page: if you think the existence of this page violates your copyright,
please complain to achim@latz.org and this page will be removed." 

Newer interactive fiction, as published on the Internet, is mostly free, though you have to know a bit more to get it to work.  To run one of these stories, you usually need two pieces of software on your computer.  One piece of software is called an interpreter.  The interpreter you need for a particular story depends mainly on two factors, the kind of computer you have and the tool the author used to create the story. 

Each Internet-distributed story recommended on this site was created with one of four tools.  These tools are called Inform, TADS, Hugo, and Adrift.  Interpreters for stories made with these tools  are available for just about any kind of computer, even older, more unusual computers.   If you have one Inform interpreter, one TADS interpreter, on Hugo interpreter, and one Adrift interpreter on your computer, you have enough interpreters to run all the stories recommended on this site.  However, some other stories require other interpreters. 

To run a story, you need, in addition to an interpreter, a story file.  The story file you need depends only on which story you want to run--it doesn't matter what kind of computer you have. 

So, if you want to read The One That Got Away, using a Macintosh, you need the right story file and the right interpreter, which, in this case would be a TADS interpreter for the Macintosh. 

You can find links to plenty of interpreters and story files at the Interactive Fiction Page, but you'll have to know a little bit about downloading and decompressing files to make them all work. 

Newer computer operating systems make decompressing files quite easy, by showing compressed files as folders that can be opened like other folders.

Trying IF Online
You can save yourself the trouble of downloading by reading some of the IF stories recommended here online, using this link.  It is possible, though unlikely, that the online versions may not work with your Web browser.  Also, you may find that the stories are slow to respond to your input, especially when they first start.  Depending on how your Internet access works, you may find that you cannot save your progress in an online story.

Using a Starter's Kit 
If you prefer to run IF stories on your own computer, you can simplify matters by downloading an Interactive Fiction Starter's Kit from Fredrik Ramsberg's Interactive Fiction Site or from the site you're viewing now.  Fredrik's kits are available for most kinds of computers and include interpreters for both Inform and TADS.  Even with Fredrik's kits, however, you will have to know how to decompress files.   Fredrik's site also includes very thorough instructions for using all kinds of interpreters and story files.

If you would like to try some of the freeware stories recommended on "Fun and Learning With Interactive Fiction, you can download a kit containing many of them, along with the interpreters you need to play them on PC-style computers.  To use this kit, create a directory for it on your computer's hard drive and then download the kit, using this link.  The kit is about nine megabytes in size.

Next, go to the directory you created, and open, or unzip, the file you downloaded.  It's called kids_kit.zip.  

Once you have opened, or unzipped, kids_kit.zip, run the program called Pcmenu.exe.  This program will offer you a choice of eighteen IF stories.  To play one of the stories, type in its number and press the Enter key.

For a description of the stories, see the "Top Fifty" list on this site.

Finding Story Files 
If you would prefer to find the individual story files for yourself, rather than using a kit, you can easily do so.   All are available at the IF Archive site, though it's easier to find them if you use Baf's Guide to the Interactive Fiction Archive.
 
If you try to download these game files from your World-Wide Web browser, you will probably find that the browser will display some meaningless characters on the screen, rather than saving the file to disk, as you would want.  In order to force the browser to save the file to disk, click on the file with the right mouse button, if you have a PC, or hold the mouse button down for a few seconds, if you have a Macintosh. 

Interpreters That Don't Need Decompressing 
If you really don't want to learn about decompressing files, you can download jzip.exe, a plain MS-DOS Inform interpreter, using this link.  It will take only a short time to download jzip.exe.  This link will bring you documentation for  jzip.exe.  The easiest way to use the jzip interpreter is to put it and the story file you want to use into the same directory.  Then, in that directory, type the name of the interpreter, followed by the name of the story file.  If your story file, for example, is called bear.z5, you would type 
jzip.exe bear.z5 

Similarly, you can download the two necessary parts of tr.exe, a TADS interpreter for MS-DOS, using this link and this link.  It won't take long to download this file, and you can use it for TADS stories the same way you use jzip.exe for Inform stories. 

Jzip.exe and tr.exe will run on just about any computer that uses MS-DOS. 

Adventure Blaster: A Great Way to Get a Fast Start 

A good IF-playing tool for Windows 95 users is Eric O'Dell's Adventure Blaster, which is now in its final version.  Adventure Blaster makes it easy to play ten fine IF stories, though some if these tales may not be suitable for kids.  Adventure Blaster does not require that the user know anything about decompressing files, but it is quite large (about three megabytes), so it will take some time to download if your Internet connection is not especially fast. 
 
 
 
 

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